Rustix grew from a homelab into a studio that works on game servers, infrastructure and the web.

Rustix is run by Moe. Every project goes through the same person, so whoever built your setup is the one who fixes it if something breaks.
That first server was Minecraft, running on a Proxmox box. Since then it's grown into full setups: Pterodactyl panels running a dozen game nodes, Git pipelines for safe updates, Cloudflare and Nginx in front, and Discord bots connecting the community to the servers.
We keep it small on purpose. You talk to the person doing the work, not an account manager, and we only take on projects we can do properly.
No departments. Every project goes through the same hands from start to finish.
Mods, plugins, bots and custom apps.
Server layout, roles, and the bots that keep a community running.
Proxmox, Pterodactyl, Git, Nginx, Cloudflare and OVH.
WordPress, custom sites and the databases behind them.
We work closely with UnrealCorp, who handle game server hosting on Rustix hardware.